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	<title>RedKrieg's Blog &#187; RedKrieg</title>
	<atom:link href="http://redkrieg.com/author/redkrieg/feed/" rel="self" type="application/rss+xml" />
	<link>http://redkrieg.com</link>
	<description>/dev/random</description>
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		<item>
		<title>Gravity part deux.</title>
		<link>http://redkrieg.com/2009/11/30/gravity-part-deux/</link>
		<comments>http://redkrieg.com/2009/11/30/gravity-part-deux/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 01:47:23 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Art & Design]]></category>
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://redkrieg.com/?p=122</guid>
		<description><![CDATA[So I&#8217;ve been playing around in Python lately, primarily because I&#8217;ve been teaching it to a kid I&#8217;ve been tutoring. I decided to take the opportunity to port my old C# based gravity simulation to see how hard it would be to implement. I chose to use pygame because it provides the screen update engine [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve been playing around in Python lately, primarily because I&#8217;ve been teaching it to a kid I&#8217;ve been tutoring. I decided to take the opportunity to port my old C# based gravity simulation to see how hard it would be to implement. I chose to use <a title="PyGame library" href="http://www.pygame.org/" target="_blank">pygame</a> because it provides the screen update engine and drawing routines out of the box with an easy way to tell how many milliseconds have passed since the last frame update (required for accurate physics). I haven&#8217;t really made any tweaks to the physics engine since the <a title="My old gravity program" href="http://redkrieg.com/2008/10/01/wheeeeeeeee-gravity1eleven/" target="_blank">mono version</a>, but it&#8217;s still pretty cool to watch. One thing I did add to this is a 2&#215;2 box with alpha 10 that simulates a pencil running over paper wherever a ball passes. I liked the visualization so much, I left it turned on in the version I hereby bequeath to you, dear internet. Below are two of the generated images, the lighter the color of the line, the faster the ball was moving at the time.</p>
<div id="attachment_123" class="wp-caption alignnone" style="width: 810px"><a href="http://redkrieg.com/wp-content/uploads/2009/11/20091130201454.png"><img class="size-full wp-image-123" title="Image one" src="http://redkrieg.com/wp-content/uploads/2009/11/20091130201454.png" alt="First image from my gravity simulator" width="800" height="600" /></a><p class="wp-caption-text">First image from my gravity simulator</p></div>
<div id="attachment_124" class="wp-caption alignnone" style="width: 810px"><a href="http://redkrieg.com/wp-content/uploads/2009/11/20091130201614.png"><img class="size-full wp-image-124" title="Image two" src="http://redkrieg.com/wp-content/uploads/2009/11/20091130201614.png" alt="Second image from my gravity simulator" width="800" height="600" /></a><p class="wp-caption-text">Second image from my gravity simulator</p></div>
<p>Oh, I suppose you&#8217;d like to download the current version. It&#8217;s sloppy, but you&#8217;re welcome to it! Some code borrowed from the python/pygame tutorials, but the physics are all mine.</p>
<p>Download it <a title="Download my gravity simulator" href="http://dl.dropbox.com/u/186933/gravity.tar.gz" target="_self">here</a>.</p>
<p>Update: Almost forgot!!! Left click adds an additional ball, right click saves a screenshot and clears the background.</p>
<p>Update 2:</p>
<div id="attachment_128" class="wp-caption alignnone" style="width: 160px"><a href="http://redkrieg.com/wp-content/uploads/2009/11/20091130210623.jpg"><img class="size-thumbnail wp-image-128" title="Third image" src="http://redkrieg.com/wp-content/uploads/2009/11/20091130210623-150x150.jpg" alt="This one was after about 30 minutes with 6 balls" width="150" height="150" /></a><p class="wp-caption-text">This one was after about 30 minutes with 6 balls</p></div>
<p>Just another image, click to enlarge.</p>
<p>Update 4: Put a video up on YouTube showing what it looks like while running: <a title="Video of gravity simulator" href="http://www.youtube.com/watch?v=OOBBPtsu5MM" target="_blank">http://www.youtube.com/watch?v=OOBBPtsu5MM</a></p>
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		<title>Evony &#8211; what a wonderful game</title>
		<link>http://redkrieg.com/2009/09/11/evony-what-a-wonderful-game/</link>
		<comments>http://redkrieg.com/2009/09/11/evony-what-a-wonderful-game/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 19:54:58 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://redkrieg.com/?p=115</guid>
		<description><![CDATA[So, I&#8217;ve been playing a new game called Evony lately.&#160; This game is an excellent, free, online game that&#8217;s great for even the most casual player.&#160; The only requirement is an internet connection and flash (which 99% of computers already have).&#160; The gameplay mechanics are time based, meaning that every action has a set amount [...]]]></description>
			<content:encoded><![CDATA[<p>So, I&#8217;ve been playing a new game called <a href="http://www.evony.com">Evony</a> lately.&nbsp; This game is an excellent, free, online game that&#8217;s great for even the most casual player.&nbsp; The only requirement is an internet connection and flash (which 99% of computers already have).&nbsp; The gameplay mechanics are time based, meaning that every action has a set amount of real world time that the action will take.&nbsp; What this means for the casual player is that one can log in, start building something, start some research, send off a few attacks, and know that since it&#8217;ll take 45 minutes (for example) to do all those things, they can go about their day knowing that they&#8217;re not missing out on something because they aren&#8217;t sitting in front of the computer all day long!&nbsp; Casual gamers will find this aspect of Evony very appealing.</p>
<p>What else is great about Evony?&nbsp; Well for one, it&#8217;s massively multiplayer.&nbsp; At any given time, there are thousands of players on your server, all attacking eachother&#8217;s cities, resource plots, and generally having a great time doing it.&nbsp; Joining an alliance gives players a large group of friends to talk strategy with, get help from (you can reinforce eachother&#8217;s cities for instance), and when waiting for more resources to build up, alliance chat makes for some very fun conversation.&nbsp; Due to the generally slow pace of the game, the social aspect becomes much more pronounced, lending the game more of an us-against-them feel than a me-against-the-computer one.</p>
<p>So, now that I&#8217;ve talked a little about what Evony is and why it&#8217;s so fun, let me give you a rundown of some things I learned early on that should help new players get started right:</p>
<ol>
<li><strong>Use your beginner&#8217;s protection</strong> &#8211; When each player starts, they have a 7 day grace period during which they cannot attack or be attacked.&nbsp; You should plan to spend a large amount of time playing for your first few days, as build times will be very low at the beginning and you&#8217;ll have the chance to build up resources very quickly.&nbsp; Resource plots are vital to the early game, build sawmills, quarrys, iron mines, and farms up to a pretty good level within the first day.</li>
<li><strong>Keep your Town Hall below level 5</strong> &#8211; During beginner&#8217;s protection, if you get your Town Hall above level 4, you will no longer be protected.&nbsp; That protection period is vital!</li>
<li><strong>Get your friends to play Evony</strong> &#8211; If you can get your friends to start playing at the same time you do, you&#8217;ll all learn more in the process.&nbsp; I know that my friends have been able to answer questions I had sooner than I would have been able to find out on my own.&nbsp; Plus it&#8217;s fun to &quot;talk shop&quot; when you&#8217;re out and about.</li>
<li><strong>Join an alliance</strong> &#8211; Many alliances will not take players until they hit a certain level of prestige, but sometimes just being active daily is enough.&nbsp; Send mail to some of your neighbors and see if they&#8217;re looking for people to join with them!</li>
<li><strong>Buy and sell on the market</strong> &#8211; When you start getting 250k resources and your build queues are full, you should think about buying and selling on the market.&nbsp; Any time the market has a difference between the highest bid and the lowest offer, there&#8217;s room to make some extra gold.&nbsp; If you have patience, you can make a couple million gold a day.</li>
<li><strong>Capture valleys early</strong> &#8211; Low level valleys are easy to take with a few hundred archers and will greatly increase your resource production.&nbsp; In the first few days, you should have all 4 valleys available to you taken up.&nbsp; I personally prefer forests because of how much lumber will sell for in the market, but you can always abandon a valley and take another if you need to refocus your resource production.</li>
<li><strong>Keep your mayor&#8217;s politics high</strong> &#8211; The higher your mayor&#8217;s politics, the more bonus to resource production you&#8217;ll get and the less time it will take to build structures.</li>
<li><strong>Use your free speedup</strong> &#8211; The speedup button doesn&#8217;t use any items if the base build time of the structure is less than 5 minutes.&nbsp; On your first day, most structures will take less than 5 minutes to build.&nbsp; Free speedups will greatly increase the rate at which you strengthen your town.</li>
</ol>
<p>So, now that you have some good tips to start out with, go play evony!&nbsp; You can find me on Server 50, my player name is RedKrieg.</p>
<p>Have fun!</p>
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		<title>Wheeeeeeeee Gravity!1!!eleven!</title>
		<link>http://redkrieg.com/2008/10/01/wheeeeeeeee-gravity1eleven/</link>
		<comments>http://redkrieg.com/2008/10/01/wheeeeeeeee-gravity1eleven/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 04:22:34 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2008/10/01/wheeeeeeeee-gravity1eleven/</guid>
		<description><![CDATA[Sooooo&#8230;. a few days ago I felt like simulating a bit of gravity. Turns out that was the easy part&#8230; Basically I wrote a gravity simulator with accurate(?) collision detection all based on force vectors applied over time. I did all the physics and trig work from the top of my head, and the last [...]]]></description>
			<content:encoded><![CDATA[<p>Sooooo&#8230;.  a few days ago I felt like simulating a bit of gravity.  Turns out that was the easy part&#8230;  Basically I wrote a gravity simulator with accurate(?) collision detection all based on force vectors applied over time.  I did all the physics and trig work from the top of my head, and the last time I had a physics or trig class was eight years ago, so I might have forgotten something important.  Collisions look right to me right now, but the code driving them relies on some pretty loose interpretations of gravity/time, so any frameskips could cause some rather interesting reflections.  <a href="http://dl.getdropbox.com/u/186933/gravity-0.1.tar.gz">Tarball (with source)</a> and <a href="http://dl.getdropbox.com/u/186933/gravity_0.1-1_i386.deb">Ubuntu deb package (binary only)</a> at their respective links.</p>
<p>I made a half-assed attempt at commenting the source, because I&#8217;m a nice guy.  You should be able to get an idea of what I was thinking from there.</p>
<p>Update [20081002003930EDT]: Almost forgot, uses Cairo for drawing.  XOrg process maxes the cpu at the resolution I&#8217;m using for this thing&#8230;  NO idea why.  Any programmers wanna help?</p>
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		<title>Nag&#8217;s Head in 24 hours.</title>
		<link>http://redkrieg.com/2008/08/10/nags-head-in-24-hours/</link>
		<comments>http://redkrieg.com/2008/08/10/nags-head-in-24-hours/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 09:03:49 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Me]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2008/08/10/nags-head-in-24-hours/</guid>
		<description><![CDATA[I&#8217;ve been in Nag&#8217;s Head for just a bit over 24 hours now and thus far it&#8217;s been the best Nag&#8217;s Head trip yet. Lets start at the beginning&#8230; Deer in a bag. Fucking deer in its fucking bag made me have to do a pirouette in my fucking car on the driver&#8217;s side tire, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been in Nag&#8217;s Head for just a bit over 24 hours now and thus far it&#8217;s been the best Nag&#8217;s Head trip yet. Lets start at the beginning&#8230; Deer in a bag. Fucking deer in its fucking bag made me have to do a pirouette in my fucking car on the driver&#8217;s side tire, then some kind of double hamstring somersault backflip and ended up in the next lane over doing the speed limit. Totally sweet dude. Once we got here shit got real and we got as obliterated as possible for maximum debauchery. There was some crazy girl, but that problem was solved in short order. Today there was a liberal smattering of rock band, outlet mallification, and beachgoing X 2. The first beach trip (among the day walkers) was pretty much a bust, there being a distinct shortage of surfable waves, however the second trip made tonight worthwhile. I got to the beach around 3 am and immediately noticed that I was surrounded by phytoplankton. Every movement, no matter how deep under water, caused a flurry of tiny green luminescent organisms to fire their biochemical caches and illuminate the immediate area, giving a net effect of glowing water. My friend Scott happened to bring a boogie board and was floating, so I became one with the ocean and learned to float too. After a liberal period of stargazing, I began to pay attention to the ocean&#8217;s warm embrace and happened to notice a clicking sound underwater. It was probably a good minute before I realized that the rhythmic clicking I was being subjected to wasn&#8217;t one of my friends, but was in point of fact dolphins. I was hearing dolphins talk to each other. I know this description doesn&#8217;t really convey the beauty I experienced today, but I wanted to record it regardless. Fuck you.</p>
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		<title>KVM Kernel Virtualization in Ubuntu Hardy</title>
		<link>http://redkrieg.com/2008/03/25/kvm-kernel-virtualization-in-ubuntu-hardy/</link>
		<comments>http://redkrieg.com/2008/03/25/kvm-kernel-virtualization-in-ubuntu-hardy/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 22:57:00 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Me]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2008/03/25/kvm-kernel-virtualization-in-ubuntu-hardy/</guid>
		<description><![CDATA[I just tried KVM under Hardy (which I&#8217;m loving by the way) and had some notes in case any other early adopters wanted to give it a try. To install it, you need three packages (at least, I did): sudo aptitude install kvm virt-manager libvirt-bin You&#8217;ll also need to add yourself to three groups: System [...]]]></description>
			<content:encoded><![CDATA[<p>I just tried KVM under Hardy (which I&#8217;m loving by the way) and had some notes in case any other early adopters wanted to give it a try.</p>
<p>To install it, you need three packages (at least, I did):<br />
<code>sudo aptitude install kvm virt-manager libvirt-bin</code></p>
<p>You&#8217;ll also need to add yourself to three groups:</p>
<ul>
<li>System -> Administration -> Users and Groups</li>
<li>Click &#8220;Unlock&#8221;</li>
<li>Enter password, etc.</li>
<li>Click &#8220;Manage Groups&#8221;</li>
<li>Under each of the following groups, make sure your user name is checked:</li>
<ul>
<li>kvm</li>
<li>vde2-net</li>
<li>libvirtd</li>
</ul>
<li>Reboot!</li>
</ul>
<p>When you get the system back up, the Virtual Machine Manager is under Applications -> System Tools.</p>
<p>Have fun!!!</p>
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		<title>The secret to immortality</title>
		<link>http://redkrieg.com/2008/01/09/the-secret-to-immortality/</link>
		<comments>http://redkrieg.com/2008/01/09/the-secret-to-immortality/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 21:50:40 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Me]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2008/01/09/the-secret-to-immortality/</guid>
		<description><![CDATA[I&#8217;ve uncovered the secret to immortality. while(!0xDEAD) die(); The above code will cause you to live forever for all non-zero values of DEAD.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve uncovered the secret to immortality.</p>
<p><code>while(!0xDEAD) die();</code></p>
<p>The above code will cause you to live forever for all non-zero values of DEAD.</p>
]]></content:encoded>
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		<title>I&#8217;m at a loss for words</title>
		<link>http://redkrieg.com/2008/01/07/im-at-a-loss-for-words/</link>
		<comments>http://redkrieg.com/2008/01/07/im-at-a-loss-for-words/#comments</comments>
		<pubDate>Mon, 07 Jan 2008 05:03:16 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Me]]></category>
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2008/01/07/im-at-a-loss-for-words/</guid>
		<description><![CDATA[I know I don&#8217;t update here often, but I just thought it would be pertinent at this particular junction. This blog is a combination of my personal life (usually just the bad parts for whatever reason) and my technological exploits, and today will only be slightly outside the usual realm of nonsensical debauchery. Today, I [...]]]></description>
			<content:encoded><![CDATA[<p>I know I don&#8217;t update here often, but I just thought it would be pertinent at this particular junction. This blog is a combination of my personal life (usually just the bad parts for whatever reason) and my technological exploits, and today will only be slightly outside the usual realm of nonsensical debauchery. Today, I am happy. There&#8217;s someone beautiful and hilarious and brilliant and amazing who has chosen to grace me with her attention. I can talk to her about the most obscure scientific discovery and she wants to know more about it and how it affects the world. Did I mention amazing? I think I did&#8230;</p>
<p>But alas, this wouldn&#8217;t be a very good post here at redkrieg.com were I not to include something at least remotely technical&#8230; This weekend I finished preliminary work on my own thumbdrive based distribution of ubuntu. I wrote my own sexy splash screen and modified the themes a bit.  I added all the usual programs that I love, set my defaults the way I like them, and even fixed a few bugs in the latest version (upon which this was based). Since it&#8217;s thumbdrive based and I have an amazing thumbdrive (OCZ ATV Turbo), it boots and runs faster than any hard disk install I&#8217;ve ever used. Unfortunately desktop effects only work on intel video hardware, but at least I have a persistent partition upon which to store any changes I make to the OS. My 4GB drive should be enough for a year&#8217;s worth of work if I stay away from video. All of this is thanks to two wonderful tools. The first of which is <a href="http://www.remastersys.klikit.org/">remastersys</a>, which I use to turn a virtual machine into a full distribution of linux. Secondly, and just as important to this particular venture of mine is <a href="http://www.pendrivelinux.com">pendrivelinux.com</a>&#8216;s <a href="http://www.pendrivelinux.com/2007/09/28/usb-ubuntu-710-gutsy-gibbon-install/">tutorial</a> on turning ubuntu 7.10 in to a pen drive bootable (and usable) distro. Now the tutorial as is has some problems, all of which are in the zip file near the end of the tutorial. Many entries in that file don&#8217;t work, and the defaults are not set for a persistent install. Luckily for you, fearless user, I have below the contents of my syslinux.cfg for your internet related needs. Also, you can put anything you want in isolinux.txt.</p>
<p>syslinux.cfg:<br />
<code>DEFAULT persistent<br />
LABEL persistent<br />
  menu label ^Start Ubuntu in USB persistent mode (saves changes)<br />
  kernel vmlinuz<br />
  append  file=/preseed/ubuntu.seed boot=casper persistent initrd=initrd.gz vga=0x0317 quiet splash --<br />
LABEL live<br />
  menu label ^Start Ubuntu in Live mode<br />
  kernel vmlinuz<br />
  append  file=/preseed/ubuntu.seed boot=casper initrd=initrd.gz vga-0x317 quiet splash --<br />
LABEL xforcevesa<br />
  menu label Start Ubuntu in safe ^graphics mode<br />
  kernel vmlinuz<br />
  append  file=/preseed/ubuntu.seed boot=casper persistent xforcevesa initrd=initrd.gz quiet splash --<br />
LABEL oem<br />
  menu label ^OEM install (for manufacturers)<br />
  kernel vmlinuz<br />
  append  file=/preseed/ubuntu.seed boot=casper oem-config/enable=true initrd=initrd.gz quiet splash --<br />
LABEL hd<br />
  menu label ^Boot from first hard disk<br />
  localboot 0x80<br />
  append -<br />
DISPLAY isolinux.txt<br />
TIMEOUT 50<br />
PROMPT 1</code></p>
<p>Have fun. I know I am.</p>
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		<title>Bacon Cookies</title>
		<link>http://redkrieg.com/2007/12/09/bacon-cookies/</link>
		<comments>http://redkrieg.com/2007/12/09/bacon-cookies/#comments</comments>
		<pubDate>Sun, 09 Dec 2007 18:13:32 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Humor]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2007/12/09/bacon-cookies/</guid>
		<description><![CDATA[Someone finally took my advice about bacon being the food that makes other food better and baked fucking bacon cookies! I want a batch of these right now. If you make me bacon cookies, I will be in debt to you forever.]]></description>
			<content:encoded><![CDATA[<p>Someone finally took my advice about bacon being the food that makes other food better and baked fucking <a href="http://neverbashfulwithbutter.blogspot.com/2007/12/experiments-in-deliciousness-bacon.html">bacon cookies</a>!  I want a batch of these right now.  If you make me bacon cookies, I will be in debt to you forever.</p>
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		<title>Fucking logic</title>
		<link>http://redkrieg.com/2007/12/03/fucking-logic/</link>
		<comments>http://redkrieg.com/2007/12/03/fucking-logic/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 06:28:55 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Me]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2007/12/03/fucking-logic/</guid>
		<description><![CDATA[I started to write some really deep, insightful shit about my life. Then I realized it&#8217;s probably not something I should put out for all to see, so I&#8217;m starting a journal. Fuck.]]></description>
			<content:encoded><![CDATA[<p>I started to write some really deep, insightful shit about my life. Then I realized it&#8217;s probably not something I should put out for all to see, so I&#8217;m starting a journal.</p>
<p>Fuck.</p>
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		<item>
		<title>The fight is finished</title>
		<link>http://redkrieg.com/2007/09/27/the-fight-is-finished/</link>
		<comments>http://redkrieg.com/2007/09/27/the-fight-is-finished/#comments</comments>
		<pubDate>Fri, 28 Sep 2007 04:11:36 +0000</pubDate>
		<dc:creator>RedKrieg</dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://redkrieg.com/2007/09/27/the-fight-is-finished/</guid>
		<description><![CDATA[Well, I finally finished the fight and beat Halo 3 on Legendary. It took much longer than I expected, but was worth every second. I also found all but 1 skull (the last one has yet to be found by anyone) and tomorrow I&#8217;ll activate all 7 terminals. I feel so accomplished&#8230; and so tired. [...]]]></description>
			<content:encoded><![CDATA[<p>Well, I finally finished the fight and beat Halo 3 on Legendary.  It took much longer than I expected, but was worth every second.  I also found all but 1 skull (the last one has yet to be found by anyone) and tomorrow I&#8217;ll activate all 7 terminals.  I feel so accomplished&#8230; and so tired.  Hail to the Master Chief.</p>
]]></content:encoded>
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